Hedwig and an Angry Inch

Team: Eva Chen, Kai Hung, Ella Chung

Set Design, Projection Mapping, Interaction Design

Developer tools: Isadora, MadMapper

Designer tools: Adobe Creative Suite, SketchUp

Overview/

This is a Set Design proposal and Projection Mapping Design for a Broadway Musical -- Hedwig and an Angry Inch. 

Hedwig and the Angry Inch is a rock musical, the musical follows Hedwig Robinson, a genderqueer East German singer of a fictional rock and roll band. The story draws on Mitchell's life as the son of a U.S. Army Major General who once commanded the U.S. sector of occupied West Berlin

How do we understand Hedwig/

  • Hedwig and the Angry Inch is about finding self-completeness through loss.

     

  • Hedwig and the Angry Inch is about finding self-completeness through pursuing love in a lost journey.

     

  • Hedwig and the Angry Inch is about a genderqueer East Berlin rock singer, who failed in the sex-change surgery and chase after three different painful relationships to define herself. After repeatedly lost of love and herself, she comes closer to herself and more accepts her incompleteness.

Visual Research/

The Original Hedwig Visual Design/

Keywords: Flashy, Colorful, Energetic 

Wong Ping's Art Work/

Wong Ping, a Hong Kong-based animation artist, is known for his flashing, pop-like imagery; visual and auditory narrations that explicitly touch upon sex, politics and social relations.

Visual Concept/

As Hedwig and an Angry Inch is staged on a 'Wasted set of an unsuccessful Broadway show', our set design should be based on an existing setting environment. 

We choose the Scene of ruined Vegas from Blade Runner 2049 to be our fictional environment for the large separate body parts can be an exact metaphor for Hedwig's loss.

The Ruin of Vegas Scene, Blade Runner 2049

Set Design/

I built the 1:1 model of the Belasco Theater in SketchUp. And designed the set based on the idea of the big, separated body parts.

And built two versions of the 1:25 white model box to test the projection mapping.

In the first version of the model box, the body parts and broken mirrors are more separated to represent the mental tear-apart situation of Hedwig.

In the second version, the body part sculpture was made bigger and more organized to achieve a better stage and projection mapping effect.

Projection Mapping Design/

We did several rendering tests on the model, to finalize and settle a solid art style.

Implementation/

The projection mapping and the interaction with music and beats were created in Isadora.

The computer testing

White model testing

Full live performance video.

Let's hang!

Designed and implemented by Eva.

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