Scenes and Storyline/

Interaction Design/

 I design the transition from scene to scene. I want the transition to be more dramatic and smooth, the sudden change cannot get players involved.

More interactions were added between the player and the characters. For example, the rose should like to talk to you, but she will force you to look at her. She will stop talking and shout at you when you are looking around.

Hero Shots/

Demo Video/

Let's hang!

Designed and implemented by Eva.

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